![]() Damaging effects that are indirectly triggered by cards, such as Thorns, Sharp Hide, and Beat of Death, will not activate Rupture.If HP loss is prevented Tungsten Rod or Buffer, no Strength is gained.is an excellent card to use with Rupture, getting even more Strength mileage out of the HP loss. However, multiple Ruptures will stack, and be triggered by Brutality or Combust. will not trigger a single Rupture multiple times. Keep in mind that stacking multiple Brutalities or Combusts will not cause Rupture to trigger extra times (as stacking these cards simply increases the amount of HP lost at once). Brutality and Combust work extremely well with Rupture, as they automatically trigger its effect every turn.However, multiple copies of Rupture stack as expected, granted more Strength each time a card causes the player to lose HP.It is the number of instances of HP loss that affects how much Strength is gained. Weekly Patch 37: Darkness Red Skull relic no longer has odd behavior if you heal at the start of combat (Pantograph, etc). This includes the optional Act 1 boss from the Mind Bloom event, and both bosses from Ascension 20. Currently available on Windows, Mac, Linux, PS4, Nintendo. At the start of Boss combats, heal 25 HP. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. The amount of HP lost does not affect the amount of Strength gained losing 2 HP from Hemokinesis and losing 3 HP from Bloodletting will both only trigger the Strength gain a single time. In a recent run on the Ironclad I noticed that with rampage it used the akabeko initial number and increased the damage to 24, is this a bug or hidden interaction 2 comments.Losing HP from Regret also triggers Rupture.Burn and Decay trigger Rupture if any damage from them is unblocked.Pain triggers Rupture every time the player plays a card while Pain is in hand. Slay the Spire Modding Customize Slay the Spire with player created mods to add new characters, relics, game mechanics, and more.Aside from cards that cause the player to lose HP immediately when played (such as Bloodletting), other card-related effects trigger Rupture as well:.When Upgraded, the player gains 2 Strength instead of 1. ![]() ![]() Every time a card causes the player to lose HP, they gain 1 Strength immediately. Rupture is a Power card for the Ironclad.
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